Yesterday I posted an article on a Kickstarter campaign that surpassed its funding goal but failed to produce the promised game. The responses to the publisher’s letter to the backers ranges from “don’t worry about my refund” to actual legal action, with many angry comments in between. Yet, there’s another twist to this story having to do with the game’s designers/inventors.
I’ve been an inventor in the toy and game business for over a decade and during that time most of my experiences with publishers have been wonderful. Toy and game inventors place a lot of faith in their business partners. We have to believe they will take the item they’ve licensed from us and create a quality product, work with upstanding manufacturers who won’t rip them off, be honest about how many items they sold, pay us on time, launch the item on time and honor our contract. Obvious, they have faith in us too; they don’t want to see us knock off the game we just licensed to them with another company, withhold important information or share trade secrets. Overall, there’s a lot of trust shared in these sorts of agreements.
When The Doom of Atlantic City’s Kickstarter took a turn for the worst, there were four names that stood out: Lee Moyer, Keith Baker, Paul Komoda and Erik Chevalier. Lee, Keith and Paul all have their names plastered on the top of the campaign’s main page and Erik was the guy who broke the bad news to backers. But were all 4 of these guys at fault? I have no intention of playing judge and jury here, however, it was interesting to read the post from inventor/designer Keith Baker regarding the situation.