Twitter / richardgottlieb

Toy Industry News

« How Writers Play | Main | Children's Movies for 2013; Yawn »

March 8, 2012

TrackBack

TrackBack URL for this entry:
http://www.typepad.com/services/trackback/6a0133ec87bd6d970b0168e8922bc6970c

Listed below are links to weblogs that reference The Terrible 2s: When "2 or More" Player Games Should Just be "or More":

Comments

Nate Scheidler

Every game has a sweet spot.

I've certainly played games that support more than 2 players that I enjoy the most with just 2. Many card games, especially the new deck-building games, are much more enjoyable with few players rather than a crowd.

Its particularly hard to find games that play well with 3 people, as many 3 player competitive games will wind up with 2 players teaming up (intentionally or otherwise) to take down the third.

However, to the point of your article, I think that there isn't much point to advertising a mode of play that will not provide an enjoyable experience to the players though. Set expectations appropriately. If you don't like it as a 2-player, and others don't like it as a 2-player, don't sell it as a 2-player. People coming away from the table with a positive experience is your ultimate goal, it improves the odds they'll share your game with others.

Gregory Gunther

Kim.
Great insight on this issue. So many games are better with more than 2 players. Which is sad. Most of the time it's just me and the wife. And we just want to play a game just for two.

Of course there are some good 2-player games around. And some co-operative ones. But certainly a lot of games are better with more.

Hopefully publishers will continue to make more games for 2 players and even 1 players. Not every game needs to be a party game.

John Cocking

I've noticed a newish trend in games geared for the hobby market: careful alterations to gameplay to make the two-player experience worth trying. When done right, the two-player version is a similar game that produces a different play experience.

Three games come to mind for this:

Bohnanza by Uwe Rosenberg (published in the US by Rio Grande), which has a different mode of player interaction in the two-player game that replaces the trading that characterizes the standard multiplayer game.

Race for the Galaxy by Thomas Lehmann (also published by Rio Grande) uses a clever mechanic for the multiplayer game whereby players decide what actions happen in each round. In the two-player game, each player has extra action choices, including double actions, which gives a different (and I think preferable) series of tactical choices.

More family-friendly, my own Wizard's Museum Construction Kit from Flatland Games scales from a more tactical to more party-oriented game as you increase the number of players.

The problem you write about is one that's dear to my heart, so I'm excited to see game designers addressing the issue of two-player fun in games.

Rick Buchner

Kim, Great article (as usual). My game, Albert's Insomnia, can be played with one player; maybe for the folks not facebook missing the 1.03 friends the average person has now. It does play just as well (fun) with any number of players though. Would love a review while this article is fresh in your mind ( very subtle hint hint there):)
Rick

Gregory Gunther

Rick. I haven't played your game so I can't say whether it would be fun or not for most.

But I can say for me personally... (insert sarcasm) Ooohh a math game, that seems fun. Like running is fun.

Kim Vandenbroucke

Thanks for all the comments guys! Rick -- points for trying, Gregory -- you crack me up!

Verify your Comment

Previewing your Comment

This is only a preview. Your comment has not yet been posted.

Working...
Your comment could not be posted. Error type:
Your comment has been saved. Comments are moderated and will not appear until approved by the author. Post another comment

The letters and numbers you entered did not match the image. Please try again.

As a final step before posting your comment, enter the letters and numbers you see in the image below. This prevents automated programs from posting comments.

Having trouble reading this image? View an alternate.

Working...

Post a comment

Comments are moderated, and will not appear until the author has approved them.